Hey guys, this update is already live on steam but I’m late to put the changelog up, mostly bugfixes and some more additions to the blackmarket, chiefly if the leader of it is a goblin, you get racist scrawlings, new buildings and bunch of new troops joining the defense, updates to come should include a few more additions to the black market and some more balancing and bugfixing before I move onto a big update with exploration! šŸ™‚


* Added goblin style guardposts to market if goblin king
* Added debug mode ability to replace blackmarket leader with new one (in market den)
* Added Diversification of Wildermen troops (2 new troops)
* Added Goblin Defenders to the Black Market (for goblin kings)


* Fixed Black Alley no line text spacing bug
* Fixed Black Alley description text bug
* Fixed line spacing issues across Blackrow
* Fixed Sewer den graphic bug
* Fixed broken phenor banner
* Fixed Sudden death and wulf text issues
* Fixed numerous miscolored locations


* Added 4 currency name generator parts
* Added 15 roof parts
* Added 15 new dialogues to thickblood tavern and blackrow tavern
* Added colour to the dices in the Blackrow tavern game ’12’
* Added Goblin racist scrawling if goblin king leader (to sewers)
* Updated blackrow graphic


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